Step into a dreamscape where the sky is the limit—literally. In Skyward Dream, players take on the role of a dreamer navigating a fantastical cityscape, tapping to ascend and avoid nightmarish creatures and treacherous obstacles.
This 2D tap-based adventure offers a serene yet thrilling experience, where every tap takes you higher but closer to danger. The game’s minimalist art style and fluid controls create an immersive journey through a world where dreams and nightmares collide, making it a standout in mobile gaming.
The primary objective of Skyward Dream was to collaborate with another designer to enhance the game’s quality and gain a fresh perspective on its development. The project also focused on setting up and developing the game using Unreal Engine 5, exploring its capabilities for creating a visually stunning and fluid experience.
Although I contributed to the overall design process, my main responsibilities centered on level design, development, and publishing, ensuring that the game delivered a cohesive and polished final product.