Step into a dreamscape where the sky is the limit—literally. In Skyward Dream, players take on the role of a dreamer navigating a fantastical cityscape, tapping to ascend and avoid nightmarish creatures and treacherous obstacles.
This 2D tap-based adventure offers a serene yet thrilling experience, where every tap takes you higher but closer to danger. The game’s minimalist art style and fluid controls create an immersive journey through a world where dreams and nightmares collide, making it a standout in mobile gaming.
Things I Tried To Do In This Project
Level Design
UI Flow
Project Goals
The primary objective of Skyward Dream was to collaborate with another designer to enhance the game’s quality and gain a fresh perspective on its development. The project also focused on setting up and developing the game using Unreal Engine 5, exploring its capabilities for creating a visually stunning and fluid experience.
Although I contributed to the overall design process, my main responsibilities centered on level design, development, and publishing, ensuring that the game delivered a cohesive and polished final product.
Feature List
In-game currency
Save game system
Environment obstacles
Enemies
Character Selection (In progress)
Ads (in progress)
The Game Is now Live now you can play at Play store